Tank · Healer · DamageManaMail, then Plate at 40Datamined · build 70009
The short answer
Durable holy warrior with auras, blessings and strong self-healing; heals, tanks or fights in melee. In WoW Forever the Paladin has three talent trees (Holy, Protection, Retribution); 19 of its 50 talents are new compared with Classic and 23 were changed. 3 race options can play it, including new ones: Undead.
Leveling 10–60 with a two-handed weapon · capstone at level 60 · Theorycraft
Take Seal of Command and Sanctified Judgement early, reach Twist of Light, then use the remaining points on Holy's stat talents for longer questing sessions.
Benediction and Conviction make seals and judgements cheaper and hit harder from level 10.
Pursuit of Justice speeds up travel between quest hubs.
Vengeance and Two-Handed Weapon Specialization boost the melee damage you deal all the way to 60.
Divine Strength and Divine Intellect add raw stats that help every build.
Capstone: Light's Vigil — Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The Paladin may only have one Light's Vigil active per party.
Protection
16 talents · 5 new
Capstone: Holy Shield — Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution
17 talents · 6 new
Capstone: Twist of Light — Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
New Paladin talents in WoW Forever
Talents that do not exist in Classic Era, from beta build 70009 (Sep 24, 2026).
Improved Seals · Holy, row 2, 3 ranks
Increases the damage done by your Seals and Judgements by 15%.
Voice of Truth · Holy, row 3, 1 rank
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Reverence · Holy, row 3, 3 ranks
Allows 30% of your Mana regeneration to continue while casting.
Purifying Power · Holy, row 3, 2 ranks
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of Light · Holy, row 4, 2 ranks
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
Divine Precision · Holy, row 5, 3 ranks
Improves your chance to hit with Holy spells by 18%.
Consecrated Ground · Holy, row 5, 2 ranks
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Light's Vigil · Holy, row 7, 1 rank
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 324. The Paladin may only have one Light's Vigil active per party.
Improved Seal of Fury · Protection, row 3, 1 rank
When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Sacred Duty · Protection, row 3, 2 ranks
Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Swift Judgement · Protection, row 4, 1 rank
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Templar's Bulwark · Protection, row 5, 1 rank
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Iron Creed · Protection, row 6, 5 ranks
Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Holy Conduit · Retribution, row 2, 2 ranks
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Sacred Arbiter · Retribution, row 4, 1 rank
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Champion of the Light · Retribution, row 6, 3 ranks
Increases your spell damage and healing by up to 100% of your Intellect.
Instrument of Law · Retribution, row 6, 2 ranks
Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.
Twist of Light · Retribution, row 7, 1 rank
Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Underwater Breathing, Will of the Forsaken, Cannibalize, Touch of the Grave
Paladin FAQ
What races can be Paladins in WoW Forever?
Human (Alliance), Dwarf (Alliance), Undead (Horde).
What are the Paladin capstone talents?
Light's Vigil (Holy), Holy Shield (Protection), Twist of Light (Retribution). Each needs 30 points spent in its tree first.
Is Paladin good for leveling in WoW Forever?
Durable holy warrior with auras, blessings and strong self-healing; heals, tanks or fights in melee. The recommended build below is a theorycraft starting point from the beta talent data; we will update it with tested advice after launch.